Projects
Selected projects across software engineering, scientific computing, developer tooling and hobbies.
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mate-wheel
A yerba-mate sensory analysis tool that treats editorial content as structured data and renders it through a Sunburst visualization.
I built the content pipeline around Astro Content Collections so taxonomy and narrative data are validated at build time. The visualization only works because the content model is strict.
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2D3LayerCantileverBeam
Research code for a three-layer cantilever beam problem, pairing analytical derivation with XFEM numerical verification.
The project implements the solution in Julia and Fortran and supports parametric studies across material properties, layer geometry, and loading conditions. I like it because it makes the verification story explicit instead of burying it in the paper.
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histop
A Rust CLI that turns shell history into something easier to inspect.
Small project, but representative of how I like developer tooling: fast, direct, and built around actual command-line habits instead of extra ceremony.